Xenomind | Poker Variants

Poker Variant Indexes

Cards? 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 48
Common 0 3 4 5 6 7 8 9 10 11 12 14 15
Draw 0 2 3 4 5 6 7 9
Guts 0 1 2 3 4 5 6 7 8 9
Nonpoker 0 3 4 5 6 7
Pass 5 6 7 8 9
Stud 0 1 2 3 4 5 6 7 8 9 10 12 48

Poker Variant Summary Guts03

42 RadicalThree down; Three table down; Knock; Beat the deck, losers match the pot; Twos and fours are wild
86'd Good as GoneTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Sixes and eights are wild
AntigutsThree down; Knock; Draw one; Losers match the pot, casino lowball
Baseball GutsThree down; Knock; Fours get a card; Losers match the pot; Threes and nines are wild
Baseball Guts IIThree down; Knock; Draw one; Fours get a card; Losers match the pot; Threes and nines are wild
Beat the DeckThree down; Three table down; Knock; Draw one; Beat the deck, losers match
Bloody SevensTwo down; Knock; Three up; Up sevens force a fold; Losers match the pot; Sevens are wild
BonesThree down; Knock; Draw one; Losers match the pot, casino lowball
BulletThree down; Three table down; Coin in hand; Draw two; Losers match, threes beat all; Threes and nines are wild
CahonesThree down; Knock; Twist up to three; Losers match the pot
Cahones LowballThree down; Knock; Twist up to three; Losers match the pot, lowball
Deadly 69sTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Sixes and nines are wild
Deadly LowTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Your low indicates wild for you
Deadly SevensTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Sevens are wild
Deadly SpadesTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Spades are wild
Double GutsTwo pots; Six down; Make a low hand and a high hand; Six table down; Knock, declare both hands; Losers match the appropriate pot
Forced GutsTwo down; One up; Three table down; Coin in hand, high card is in; Losers match the pot, lone player must beat the deck
Forty-Two RadicalThree down; Three table down; Knock; Beat the deck, losers match the pot; Twos and fours are wild
FredThree down; Three table down; Knock, wilds must go in; Beat the deck, losers match; Sevens are wild
Full MontyThree down; Knock; Draw one; Losers match the pot; High and low of first flipped indicate wild
HerbieThree down; Three table down; Knock; Draw three; Beat the deck, losers match
KryptoniteThree down; Two table down; One table up; Knock, all pass means new kitty; Draw one; Beat all table hands, losers match the pot, table stays; First table indicates wild
Lively DiamondsTwo down; Knock; One up; If it's wild you must fold; Losers match the pot; Clubs, spades, and hearts are wild
Minnesota GutsThree down; Knock; Mandatory draw of one or three; Losers match the pot; Fours and queens are wild
Monte CarloThree down; Knock; Draw one; Losers match the pot
Pimp GutsTwo down; One up; Knock, low and paired are in; Losers match the pot
PJThree down; Knock; Losers match the pot; Tens, twos, and fours are wild
South of MinnesotaThree down; Knock; Mandatory draw of one or three; Losers match the pot; Threes and jacks are wild
Strong TwosThree down; Knock; Draw one; Losers match, plus one match per two
The DropThree down; Knock; Draw one; Losers match the pot, no straights or flushes
The Game IIThree down; Knock no pass; Losers match the pot; One leg must be blind
Three Card Big ChickenThree down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot
Three Card FierceTwo down; Knock; One down; Losers match the pot
Three Card GutsThree down; Knock; Draw one; Losers match the pot
Three Card Guts IITwo down; Knock; One down; Losers match the pot
Three Card Guts with a Phantom HandThree down; Three table down; Knock; Draw one; Beat the deck, losers match
Three Card Guts with the Harsh Nelly RuleThree down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot
three Card Guts with the Nelly RuleThree down; Knock with the nelly rule; Draw one; Losers match the pot; If no one went in, high hand matches pot
Three Card Guts with the Weenie RuleThree down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot
Three Card Guts with the Wimp RuleThree down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot
Three Card Low GutsThree down; Knock; Draw one; Losers match the pot, casino lowball
Three Card Man or MouseThree down; Knock no pass; Losers match the pot
Three Card Man or Mouse with LegsThree down; Knock no pass; Losers match the pot
Three Card PunishmentThree down; Coin in hand with punishment; Draw one; Losers match the pot
Three Card ScrewThree down; Coin in hand with screw rule; Draw one; Losers match the pot
Two and OneTwo down; Knock; One down; Losers match the pot
Two Card CahonesTwo down; Knock; Twist two; Losers match the pot
Two Card Lowball CohonesTwo down; Knock; Twist two; Losers match the pot, lowball

Xenomind | Poker Variants

Poker Variant Indexes