| Tablatura | Two down; Eight commons down in two rows; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; One common up; Lead bet; Showdown; Use one row of commons; Last common indicates wild; Use both down cards and one row |
| TAG | Five down; Lead bet; Draw three, get an extra for every duece; Lead bet; Showdown; You can't win with a two |
| Tahoe | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use two down cards |
| Tahoe Pineapple | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low declare; Use two down cards; Eight low qualifier |
| Tahoe Pitch and Roll | Four down; Discard one; Flip one; High bet; Two up; High bet; Two up; High bet; Showdown |
| Tahoe Split | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low cards speak; Use two down cards; Eight low qualifier |
| Take It or Leave It | One down; One up, can pass it; High bet; One up, can pass it; High bet; One up, can pass it; High bet; One up, can pass it; High bet; Draw one; High bet; High/low declare |
| Take One Down, Pass it Around | Seven down; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Keep one; Lead bet; Pass the rest; Showdown |
| Ten | Ten down no peek; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; High/low/both cards speak |
| Ten Card Regrets | Ten down no peek; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; Flip one and choose a hand; High bet; High/low/both cards speak |
| Ten Card Stud | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; One down; High bet; One down; High bet; One down; High bet; Showdown |
| Ten Cards | Ten down no peek; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High bet; Switch two or move one; Flip one into either hand; High bet; Flip one into either hand; High bet; Flip one into either hand; High/low split |
| Ten High | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Pair of tens high qualifier |
| Tennesee Guts | One down; Coin in hand; Showdown, high card gets a leg |
| Tens and Adders | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Sums to ten are wild and make tens wild |
| Terminal Acne | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Twist one; High bet; Lowball |
| Tex Mex Hold'em | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use your down cards and those to your right |
| Texas Hold'em | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Texas League | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Threes and nines are wild; Fours give everyone a card |
| Texas League II | Four down; Five common down in a cross; Lead bet; Flip the top common; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip one common card; Lead bet; Showdown; Use one row of commons; Threes and nines are wild |
| Texas Reach Around | Two down; Lead bet; One common up; Lead bet; One common up; Lead bet; One down, pay to get it up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Low hole indicates wild for you |
| Texas Regrets | Two down; Lead bet; Three common up; Match the pot to get back in; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Texas Seven Card Stud | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Texas Tech | Three down; Lead bet; Two down; Lead bet; Draw three, four with an ace; Lead bet; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare |
| Texas Two-Step | Two down; Lead bet; Three common up; Lead bet; Twist two; One common up; Lead bet; Twist two; One common up; Lead bet; Twist two; Showdown |
| Thai Hold'em | Four down; Lead bet; Discard one; Three common up; Discard one; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Thai Low | Four down; Lead bet; Discard one; Three common up; Discard one; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low/both declare; Eight low qualifier |
| Thirty Eight | Three down; Knock; Two down; Lead bet, bet multiples of the pot; Losers match the pot; Threes and eights are wild |
| Thirty Four Hold'em | Three down; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Thirty One | One down; One up; High bet; One up if you want it; Repeat until everyone's set; High bet; 31 Showdown |
| Thirty One Forty One | One down; Lead bet; One down, if your under 31; Repeat until everyone's set; Lead bet; Lowest total wins |
| Three and One or Two | Three down; Knock no pass; One down; Sole challenger gets an extra card; Losers match the pot |
| Three Card Big Chicken | Three down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot |
| Three Card Double Draw Lowball | Three down; Lead bet; Draw two; Lead bet; Draw one; Lead bet; Lowball |
| Three Card Draw | Three down; Lead bet; Draw two; Lead bet; Showdown |
| Three Card Fierce | Two down; Knock; One down; Losers match the pot |
| Three Card Guts | Three down; Knock; Draw one; Losers match the pot |
| Three Card Guts II | Two down; Knock; One down; Losers match the pot |
| Three Card Guts with a Phantom Hand | Three down; Three table down; Knock; Draw one; Beat the deck, losers match |
| Three Card Guts with the Harsh Nelly Rule | Three down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot |
| Three Card Guts with the Weenie Rule | Three down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot |
| Three Card Guts with the Wimp Rule | Three down; Knock; Draw one; Losers match the pot; If no one went in, high hand matches pot |
| Three Card Hold'em | One down; Lead bet; Two common up; Lead bet; Showdown |
| Three Card Hold'em II | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use two down cards |
| Three Card Irish | Three down; Lead bet; Three common up; Lead bet; Discard one; One common up; Lead bet; One common up; Lead bet; Showdown |
| Three Card Low Guts | Three down; Knock; Draw one; Losers match the pot, casino lowball |
| Three Card Man or Mouse | Three down; Knock no pass; Losers match the pot |
| Three Card Man or Mouse with Legs | Three down; Knock no pass; Losers match the pot |
| Three Card Manila | Use a 32 card stripped deck; Three down; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Three Card Monte | One down; Lead bet; One up; High bet; One up; High bet; Showdown, high three cards wins |
| Three Card Nutso | Two down; One up; High bet; One up; High bet; One up; High bet; One common up; High bet; One table up; High bet; One table up; Table matches must fold; High bet; Table matches common means redeal |
| Three Card Omaha | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use two down cards |
| Three Card Poker | Three down; Lead bet; Draw one; Lead bet; Showdown; One-eyed, suicide, and bedpost |
| Three Card Punishment | Three down; Coin in hand with punishment; Draw one; Losers match the pot |
| Three Card Screw | Three down; Coin in hand with screw rule; Draw one; Losers match the pot |
| Three Card Stud High | One down; Lead bet; One up; High bet; One up; High bet; Showdown, three threes beat all |
| Three Card Stud High II | One down; Lead bet; One down; High bet; One up; High bet; Showdown, three threes beat all |
| Three Card Stud High III | One down; Lead bet; One down; High bet; One down; High bet; Showdown, three threes beat all |
| Three Card Substitution | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Twist one; High bet; Twist one; High bet; Twist one; High bet; Showdown |
| Three Five Seven | Three down; Coin in hand; Secret showdown, losers pay; Reante; Two down; Coin in hand; Secret showdown, losers pay; Reante; Two down; Coin in hand; Secret showdown, losers pay; Discard and reshuffle; Repeat until someone gets three legs; Three, fives, or sevens are wild |
| Three Five Seven II | Three down; Coin in hand; Secret showdown, losers pay; Reante; Two down; Coin in hand; Secret showdown, losers pay; Reante; Two down; Coin in hand; Secret showdown, losers pay; Discard and reshuffle; Repeat until someone gets three legs; Three, fives, or sevens are wild |
| Three Flip Two | Three down; Knock; Two down; Losers match the pot; Twos and threes are wild |
| Three Forty Five | Three down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Fives are wild |
| Three High/Low | Add a joker to the deck; Three down; Lead bet; Draw three; Lead bet; Draw three; Lead bet; High/low/both declare; Joker's wild |
| Three Hundred Thirty Three | Three down; Deal four table down; Lead bet; Flip one table card; Discard any matching the table; Lead bet; Flip one table card; Discard any matching the table; Lead bet; Flip one table card; Discard any matching the table; Lead bet; Flip one table card; Discard any matching the table; Lead bet; High blackjack hand wins; If any one has no cards, they win; Replace table pairs |
| Three Hundred Thirty Three with Jew's Rules | Three down; Deal four table down; Lead bet; Flip a table card; Discard any matching the table; Lead bet; Flip a table card; Discard any matching the table; Lead bet; Flip a table card; Discard any matching the table; Lead bet; Flip a table card; Discard any matching the table; Lead bet; High blackjack hand wins; If any one has no cards, they win; If there's a tie, first one to the pot gets it |
| Three Legged Low Ball Double Draw | Three down; Lead bet; Draw two; Lead bet; Draw one; Lead bet; High hand gets a leg; Repeat until someone gets three legs |
| Three Legged Race | Three down; Lead bet; Draw three; Lead bet; High hand gets a leg; Repeat until someone gets three legs |
| Three Legged Race II | Five down; Lead bet; Draw three, four with an ace; Lead bet; High hand gets a leg; Repeat until someone gets three legs |
| Three Line Lebanese | Five down; Discard one and reshuffle; Lead bet; Nine commons down in a square; Last raiser bets; Three sets of one common; Last raiser bets; One up or down; Last raiser bets; High/low/both cards speak; Use one set of commons; Use exactly two down cards; Eight low qualifier |
| Three Low | Add a joker to the deck; Three down; Lead bet; Draw three; Lead bet; Draw three; Lead bet; Lowball; Joker's wild |
| Three Magi | Add three jokers to the deck; Three down; Lead bet; One up; Lead bet; One up; Lead bet; One up; Lead bet; Showdown; Jaker's are face cards or increase hand rank |
| Three Out of Five | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown, high three cards wins |
| Three Six Nine | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Threes, sixes, and nines are wild down (and up if you pay) |
| Three Six Nine/Two Four Ten | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; 3/6/9 or 2/4/10 wilds, match pot to change |
| Three Slide | Five down; Discard one and reshuffle; Lead bet; Two flops; Last raiser bets; One and one common up; Last raiser bets; Three common up; Last raiser bets; High/low/both cards speak; Use one set of four and the one of last commons; Use exactly two down cards; Eight low qualifier |
| Three Thirty Three | Two down; High bet; One down; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown; Threes are wild |
| Three to Five | Three down; Knock; Two down; Lead bet; Losers match the pot |
| Three Toed Pete | One down; Lead bet; One up; High bet; One up; High bet; Showdown, high three cards wins |
| Three Twist | Five down; Lead bet; Twist three, one at a time; Lead bet; Showdown |
| Three Two One | Six down; One table up; Lead bet; Mandatory draw of three; Lead bet; Mandatory draw of two; Lead bet; One mandatory draw; Lead bet; Discard one to the table; Make sure the table has five cards; Showdown, must beat the table |
| Three Two One with Wild | Six down; One table up; Lead bet; Mandatory draw of three; Lead bet; Mandatory draw of two; Lead bet; One mandatory draw; Lead bet; Discard one to the table; Flip the table cards; Make sure the table has five cards; Showdown, must beat the table; First table indicates wild for opposite color |
| Threes | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Reshuffle if necessary |
| Tic-Tac-Hold'em | Two down; Lead bet; Three common up; Lead bet; Three common up; Lead bet; Three common up; Lead bet; Showdown; Use one row of commons |
| Tic-Tac-Toe | Three down; Nine commons down in a square; Lead bet with forced open; Last raiser flips two non-center; Left of last raiser forced bet; Last raiser flips two non-center; Left of last raiser forced bet; Last raiser flips two non-center; Left of last raiser forced bet; Last raiser flips two non-center; Left of last raiser forced bet; Flip one common card; Left of last raiser bets; Showdown, high with suit split; Use one row of commons |
| Tic-Tac-Toe II | Two down; Nine commons up in a square; Lead bet; Losers post |
| Tic Tac Hold'em | Two down; Nine commons down in a square; Flip the four corner commons; Lead bet; Flip the top common; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip one common card; Lead bet; Showdown; Use one row of commons; Last common indicates wild |
| Tic Tac Hold'em Supreme | Two down; Nine commons down in a square; Flip the four corner commons; Lead bet; Flip the top common; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip one common card; Lead bet; Showdown; Use any one row or corner or any three edge or corner; Last common indicates wild |
| Ting-a-Ling | Five down; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; High/low/both numbers; Replace table pairs; If any one has no cards, they win |
| TNT | Three down; Lead bet; One down; Lead bet; One down; Lead bet; One down; Lead bet; One down; Lead bet; Discard two; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare |
| Tomohawk | Two down; Lead bet; Three common up; Lead bet; Two common up; Lead bet; Two common up; Lead bet; Showdown; Use exactly two down cards |
| Touchies | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Suited connectors are wild |
| Trade a Heart | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; You can trade up hearts |
| Train Wreck | One down; One up; High bet; One up, can pay to pass; High bet; One up, can pay to pass; High bet; One up, can pay to pass; High bet; One down; High bet; Showdown; Up pair of twos gets a card; Up pair of threes or fours discards an opponents card; Up pair of fives steals a card |
| Trash Bin | Six down; Discard one to the table; Lead bet; Draw three, four with an ace; Lead bet; Flip all table cards; Showdown; Table cards indicate wild |
| Tree | Four down; 14 pairs of commons down; Flip two pair; Lead bet; Flip two pair; Lead bet; Flip a pair; Lead bet; Flip a pair; Lead bet; Flip a pair; Lead bet; High/low declare; Use three down and a pair |
| Trees | Five down; Lead bet; Trade; Lead bet; Showdown |
| Trio Flip | Four down; Flip two; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Up trips pick wild |
| Triple Board Omaha | Four down; Lead bet; Three flops; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low/both declare determines board; Use exactly two down cards |
| Triple Draw High | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Reshuffle if necessary |
| Triple Draw Lowball | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Lowball; Reshuffle if necessary |
| Triple Draw with a Twist | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; One common up; Draw three, four with an ace; Lead bet; Lowball; Reshuffle if necessary |
| Triple Legged Poker | Five down; Lead bet; Draw three, four with an ace; Lead bet; High hand gets a leg; Repeat until someone gets three legs |
| Tripoli | Use a 32 card stripped deck; One down; Lead bet; One up; High bet; One up; High bet; Showdown, high three cards wins |
| Tripple Double | Six down; Flip three into different hands; High bet; Three down; Flip three into different hands; High bet; Three down; Flip three into different hands; High bet; Three down; Flip three into different hands; High bet; Flip three into different hands; High/low split; Low hands must have five cards |
| Tripple Flop Hold'em | Two down; Lead bet; Two common up; Lead bet; Two common up; Lead bet; Two common up; Lead bet; Showdown |
| Tropical Dots | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Spade dot showdown |
| Turbo | Four down; One up; High bet; One down; Discard one down card; Flip one; High bet; One down; Discard one down card; Flip one; High bet; Flip one; High bet; Showdown |
| Turbo Five Card Stud | Four down; One up; High bet; One down; Discard one down card; Flip one; High bet; One down; Discard one down card; Flip one; High bet; Flip one; High bet; Showdown |
| Turbo Hold'em | Two down; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Turn up Stud | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown |
| Twilight Baseball | Three down; Four down no peek; Make a stack; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; Threes and nines are wild; If you can't beat you must fold; Flipped fours may buy a card |
| Twin Beds | Four down; Ten common down in two rows; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Showdown; Use one row of commons |
| Twin Beds Low Wild | Four down; Ten common down in two rows; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Showdown; Use one row of commons; Low common in each row indicates wild |
| Twin Beds Roll'em Over | Four down; Ten common down in two rows; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip the top one; Lead bet; Flip the top one; Lead bet; Flip the top one; Lead bet; High/low/both declare; Use one row of commons |
| Twin Beds Wild | Four down; Ten common down in two rows; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Flip one common from each row; Lead bet; Showdown; Use one row of commons; Last common in each row indicates wild |
| Twister | Five down; Eight commons down in a circle; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Showdown; Use three consecutive circle cards; Your middle common is wild |
| Twister II | Dealer declare rotate rank; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Eights can force a partial reshuffle |
| Two and One | Two down; Knock; One down; Losers match the pot |
| Two Card Acey Duecy | One down; High bet; One up; High bet; Twist one; High bet; Twist one; High bet; Twist one; Lead bet; Showdown; Twos and aces are wild |
| Two Card Cahones | Two down; Knock; Twist two; Losers match the pot |
| Two Card Guts | Two down; Knock; Losers match the pot |
| Two Card Guts II | Two down; Knock; Losers match the pot |
| Two Card Guts III | Two down; Two table down; Knock; Beat the deck, losers match, losers to pair match more |
| Two Card Lowball Cohones | Two down; Knock; Twist two; Losers match the pot, lowball |
| Two Card Manila | Use a 32 card stripped deck; Two down; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Two Card Murder | One down; High bet; One up; High bet; Twist one; Twist one; Twist one; High bet; Showdown |
| Two Card Substitution | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Twist one; High bet; Twist one; High bet; Showdown |
| Two Card Triple Draw High/Low | One down; One up; Lead bet; Draw one; Lead bet; Draw one; Lead bet; Draw one; Lead bet; High/low declare |
| Two Card Triple Draw Lowball | Two down; Lead bet; Draw one; Lead bet; Draw one; Lead bet; Draw one; Lead bet; Lowball |
| Two Fisted | One down twice; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; High/low/both declare hands |
| Two Five | Five down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low declare; Eight low qualifier; Use two or five down |
| Two Four Ten | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Twos, fours, and tens are wild, fours and tens cost |
| Two Leg Poker | Five down; Lead bet; Draw three, four with an ace; Lead bet; High hand gets a leg; Repeat until someone gets two legs |
| Two Line Lebanese | Five down; Discard one and reshuffle; Lead bet; Two flops; Last raiser bets; One and one common up; Last raiser bets; One and one common up; Last raiser bets; High/low/both cards speak; Use one set of commons; Use exactly two down cards; Eight low qualifier |
| Two More Deadly Inches | Five down; Knock no pass with second chance; Two up; Losers match the pot; Declared wild kills players |
| Two More Inches | Five down; Knock no pass with second chance; Two up; Losers match the pot |
| Two of Three | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; You must have two of high hand, high spade, and low spade |
| Two Slide | Five down; Discard one and reshuffle; Lead bet; Two flops; Last raiser bets; One and one common up; Last raiser bets; Two common up; Last raiser bets; High/low/both cards speak; Use one set of four and the one of last commons; Use exactly two down cards; Eight low qualifier |
| Two Thirds | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; You must have two of high hand, high spade, and low spade |
| Two Three Two | Two down; Coin in hand; Secret showdown, losers pay; Reante; Three down; Coin in hand; Secret showdown, losers pay; Reante; Two down; Coin in hand; Secret showdown, losers pay; Discard and reshuffle; Repeat if there's money in the pot |
| Two to Five | Two down; Knock; Secret showdown; One down; Knock; Secret showdown; Repeat until one person goes in or you get to five cards |
| Two Way Rotate | Dealer declares passing ranks; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Pass if passing ranks dealt |
| Two, Three, or Five | Five down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use two, three, or five down cards |