| Ma Furgeson | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Low up card indicates wild |
| Ma Furgeson II | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown; Low up card indicates wild |
| Machine Gun Stud | Three down; Discard two; Three down; Discard two; Flip one from last round; High bet; Three down; Discard two; Flip one from last round; High bet; Three down; Discard two; Flip one from last round; High bet; Three down; Discard two; Flip one from last round; High bet; Showdown; Reshuffle if necessary |
| Macintosh | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Up/down pairs indicate wild |
| Macintosh II | Five down; Lead bet; Delayed draw of three, four with an ace, cards come back up; Lead bet; Delayed draw of three, four with an ace, cards come back up; Lead bet; Showdown; Mac OS is wild |
| Mad Dog of the Nile | Two down; Flip one; Rotating bet; One up; Rotating bet; One up; Rotating bet; One up; Rotating bet; Twist one; Rotating bet; High/low cards speak; Nine low qualifier; Low hole indicates wild for you |
| Magic | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Suited connectors are wild |
| Magic Eight Ball | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Eights and sums to eight are wild |
| Makeable Sevens | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Sevens and adds to seven are wild |
| Making Babies | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; A king and queen make lows wild |
| Malaysian High/Low | Five down; Discard two; Lead bet; Two common up; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low/both declare; Eight low qualifier |
| Malaysian Hold'em | Five down; Discard two; Lead bet; Two common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Mambo Stud | One up; One down; High bet; One up; High bet; One common up; High bet; High/low/both declare three card hands |
| Mango Madness | Two down; Lead bet; Two flops; Lead bet; One and one common up; Lead bet; One and one common up; Lead bet; Showdown; Use one set of commons |
| Manic Depression | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Fours and maybe threes and twos are wild high, Jacks and maybe kings and queens low |
| Manila | Use a 32 card stripped deck; Two down; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Manslaughter | Add a joker to the deck; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Up jokers kill to the right |
| Mao | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Reds are wild |
| Mariah | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High with high spade wins |
| Mariah Tripps | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High splits with down queen of spades; Up QS forces redeal; Trips to win |
| Marriage | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Twos and eights are wild before the second face card |
| Match'em | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Pairs are wild |
| Mathilda | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Mediocre | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown, middle hand takes half; Repeat until someone wins three times |
| Mediocre Poker | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown, middle hand takes the pot |
| Menage a Trois | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; One eyed jacks, suicide king, and bed post queen are wild |
| Merger | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; One table up each; Merge hands; Combined lead bet; Showdown; Twos and one-eyed jacks are wild |
| Merry-go-Round | Four down; Six common down in a circle; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Flip two opposite commons, going clockwise; Lead bet; Showdown; Use three consecutive circle cards |
| Merry Christmas | Seven down; Pass three left; Pass two left; Pass one left; Discard two; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High hands splits to the left |
| Metaphysical Hyena | Two down; High bet; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Draw one; High bet; Showdown |
| Mexican Armpit | Seven down no peek; Three table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; Second table indicates wild; If you can't beat you must fold; Matching the third table forces a fold |
| Mexican Draw | Take out 2s, 8-10, and add four jokers; Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown |
| Mexican Poker | Use a forty card stripped deck with a joker; One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown; Bugs |
| Mexican Poker II | Use a forty card stripped deck with a joker; One down; One up or down; High bet; One up or down; High bet; One up or down; High bet; One up or down; High bet; Showdown; Down jokers are wild, up jokers are bugs |
| Mexican Rollover | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown |
| Mexican Seven | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Low hole indicates wild for you |
| Mexican Stud | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown |
| Mexican Stud II | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown; Low hole indicates wild for you |
| Mexican Stud III | Three down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; High bet; Showdown; Low hole indicates wild for you |
| Mexican Stud IV | Two down; Lead bet; Flip one; High bet; One down; High bet; Flip one; One down; High bet; Flip one; One down; High bet; Flip one; High bet; Showdown |
| Mexican Sweat | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; If you can't beat you must fold; Matching the table card on the first flip forces fold |
| Mexican Sweat II | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown; Low hole indicates wild for you |
| Mexican Sweat III | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; If you can't beat you must fold |
| Micky Mantle | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Sevens are wild |
| Midnight Baseball | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; Threes and nines are wild; If you can't beat you must fold; Flipped fours may buy a card |
| Midnight Baseball II | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; Threes and nines are wild; If you can't beat you must fold; Flipped fours may buy a card; Up QS forces redeal; Up kings can eject; Up jacks can steal |
| Mike | Two down; Lead bet; One down; Lead bet; One down; Lead bet; One down; Lead bet; Showdown |
| Mike II | One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; Showdown |
| Minnesota Guts | Three down; Knock; Mandatory draw of one or three; Losers match the pot; Fours and queens are wild |
| Misery | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High/low declare; Extreme hole cards are wild |
| Mississippi Mud | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One up or down; High bet; Showdown; Low hole indicates wild for you; Tens are match wilds |
| Mississippi Stud | Two down; One up; High bet; Two up; High bet; One up; High bet; One up; High bet; Showdown |
| Mistigris | Add a joker to the deck; Five down; Lead bet, jacks to open; If no one opens, redeal; Draw three, four with an ace; Lead bet; Showdown; Joker's wild |
| Mole | One down; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High/low, first card declares |
| Molly | Four down; Deal four table down; Knock; Draw two; Beat the deck, losers match the pot; Low hole indicates wild for you |
| Molotov | Five down; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; One table up; Discard any matching the table; Rotating bet; High/low/both numbers; Replace table pairs; If any one has no cards, they win |
| Monday Night Football | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Football showdown; If you can't beat you must fold |
| Money Back | Five down; Lead bet; Draw three, four with an ace; Lead bet; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare |
| Mongoloid | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Twist one; High bet; One common up; High bet; High/low declare |
| Monkey Love | Five down; Lead bet; Draw three and pass; Lead bet; Showdown |
| Monte Carlo | Three down; Knock; Draw one; Losers match the pot |
| Monterey | Two down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; Showdown; Low hole indicates wild for you |
| Monty Priscilla King Snake | Seven down; Pass three left; Pass two left; Pass one left; Discard two; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare; High and low of first flipped indicate wild; Clubs are wild if you have a king; Hearts are wild if you have a queen |
| Mopsqueezer | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Twist one; High bet; Showdown; Follow the queen and queens |
| Mortgaged | Five down; Lead bet; Draw three, four with an ace; Lead bet; High hand gets a leg; Repeat until someone gets two legs in three games |
| Muckleshoot Hold'em | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One down; Lead bet; Showdown |
| Mudd Style Baseball | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High splits with high diamond in the hole; Threes and nines are wild; Up fours can buy another card |
| Multiple Bid Poker | Five down; Lead bet; One table up; Auction one card; Lead bet; Winner discards one; Repeat twice around the table; Showdown |
| Multiple Fruit Disorder | Four sets of two down; Lead bet, bet each hand; Discard one hand; Three common up; Lead bet, bet each hand; Discard one hand; One common up; Lead bet, bet each hand; Discard one hand; One common up; Lead bet, bet each hand; Showdown; If you ditched a better hand off the bat, pay the winner |
| Multiple Seven | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Low non-two hole and multiples are wild; Up twos can buy another card |
| Murder | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High hand splits with high spade in the hole; Down queen of spades is wild; Up QS forces redeal |
| Murder II | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Up pairs must match or fold |
| Murrumbidgee Stud | Three down; One up; Lead bet; Two up; High bet; One up; High bet; One up; High bet; Showdown; Use two down cards |
| Mutual of Omaha | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Buy one; Lead bet; High/low/both cards speak; Use exactly two down cards |
| Myron's Game | One down; One up, can reject one; High bet; One up, can reject one; High bet; One up, can reject one; High bet; One up, can reject one; High bet; Twist one; High bet; High/low declare; Kings are wild going high |
| The Mushroom | Five down; Three common up; High bet; Three common up; High bet; Three common up; High bet; Three common up; High bet; Three common up; High bet; Showdown |