| Dakota | Three down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; Flip one; High bet; One down; High bet; High/low declare; Low hole indicates wild for you |
| David and Goliath | Five down; Lead bet; Draw three, four with an ace; Lead bet; High/natural split; Suited connectors are wild |
| Dawn | Two down; Five down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; If you can't beat you must fold |
| Deadlands | Add two jokers to the deck; Two down; One up; High bet; One up, down to out players; High bet; One up, down to out players; High bet; One up, down to out players; High bet; One down, even to out players; High bet; If the next card's a joker, redeal; Reante if you match to get in; Showdown; Joker's wild; Folders keep their cards |
| Deadly 69s | Two down; Knock; One up; If it's wild you must fold; Losers match the pot; Sixes and nines are wild |
| Deadly Low | Two down; Knock; One up; If it's wild you must fold; Losers match the pot; Your low indicates wild for you |
| Deadly Sevens | Two down; Knock; One up; If it's wild you must fold; Losers match the pot; Sevens are wild |
| Deadly Spades | Two down; Knock; One up; If it's wild you must fold; Losers match the pot; Spades are wild |
| Deadman's Dance | Add two jokers to the deck; Five down; Five table down; Knock; Draw three, four with an ace; Beat the deck, losers match the pot; Jokers are useless except in the kitty |
| Death Ray | Four down; Four common down; Flip one common card; Lead bet; Flip one common card; Lead bet; Flip one common card; Lead bet; Flip one common card; Lead bet; Showdown; Last common indicates wild; Third card kills hands |
| Death Wheel | Five down; Eight commons down in a circle; Lead bet; Flip the top common; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Showdown; Use three consecutive circle cards |
| Denton | Three down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use one down card |
| Desperado | Seven down no peek; One table up; Flip until you beat; Lead bet; Repeat until all cards up; Showdown; If you can't beat you must fold; Don't say 'king'; Kings are wild; Queen of hearts is a match wild |
| Devil's Own | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High splits with down sixes, sixes beat all; Sixes are wild |
| Devore | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Threes and fives are wild; King and nine must fold |
| Diablo | Five down; Lead bet; If no one opens, reante and redeal; Draw three, four with an ace; Lead bet; Showdown, opener must win; Dueces wild |
| Dianna's Game | Three down; Three common down; Lead bet; Flip one common card; Lead bet; Flip one common card; Lead bet; Flip one common card; Lead bet; Showdown; Last common indicates wild |
| Dice | Roll two dice; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; The dice indicate wild |
| Dice with a Reroll | Roll two dice; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; The dice indicate wild; Up jacks can reroll |
| Dice with Full Jackass | Roll two dice; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Up jacks can change the game; The dice indicate wild; Up jacks can reroll |
| Diced Pineapple | Four down; Discard one; Lead bet; Discard one; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Dirty Shultz | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; The card after a pair indicates wild |
| Disclosure | Four down; Lead bet; Flip one if you bet; Three common up; Lead bet; Flip one if you bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Ditka | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High hand splits with low spade in the hole; Sixes are wild; Fours are match wilds.; Up twos can buy another card |
| Dizzy Liz | Five down; Four common down; Lead bet, jacks to open; Flip one common card; Lead bet, jacks to open; Flip one common card; Lead bet, jacks to open; Flip one common card; Lead bet, jacks to open; Flip one common card; Lead bet, jacks to open; High/low/both declare |
| DMZ | Five down; Lead bet; Draw three, four with an ace; Lead bet; Buy one; Showdown; Aces are wild |
| Do Ya | One down with up to three rejections; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown; Low hole indicates wild for you |
| Do Ya Too | One down; One up; Draw your hole three times; High bet; One up; High bet; One up; High bet; One up; High bet; Showdown; Low hole indicates wild for you |
| Dog Butt | Five down; Reveal fours for extra cards; Lead bet; Draw three, four with an ace; Reveal fours for extra cards; Lead bet; Showdown; Threes and nines are wild |
| Dog of the Nile | One down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; Twist one; High bet; High/low declare; Nine low qualifier |
| Don Juan | Three down; Lead bet; Draw three; Lead bet; Showdown |
| Don Juan II | Three down; Lead bet; Mandatory draw of one or three; Lead bet; Showdown |
| Dots | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Dot showdown |
| Double Barreled Shotgun | Three down; Lead bet; Two down; Lead bet; Draw three, four with an ace; Lead bet; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare |
| Double Board Hold'em | Two down; Lead bet; Two flops; Lead bet; One and one common up; Lead bet; One and one common up; Lead bet; Showdown; Use one set of commons |
| Double Board Hold'em II | Two down; Lead bet; Two flops; Lead bet; One and one common up; Lead bet; One common up; Lead bet; High split; Use one flop, one turn, and the river |
| Double Board Omaha | Four down; Lead bet; Two flops; Lead bet; One common up; Lead bet; One common up; Lead bet; High/low declare determines board; Use exactly two down cards |
| Double Board Super Crazy Pineapple | Five down; Split into two hands with kicker; Lead bet; Two flops; Match hands to flops; Lead bet; Discard one; One common up; Lead bet; One common up; Lead bet; Highs split |
| Double Cross | Four down; Five common down in a cross; Lead bet; Flip the top common; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip the next common going around; Lead bet; Flip one common card; Lead bet; Losers match, plus one match per two; Use one row of commons; Dueces wild |
| Double Deck Hold'em | Double deck; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Double Deck Stud | Double deck; Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown |
| Double Double | Four down; Flip two into two hands; High bet; Two down; Flip two into two hands; High bet; Two down; Flip two into two hands; High bet; Two down; Flip two into two hands; High bet; Flip two into two hands; High/low split |
| Double Draw | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Showdown |
| Double Draw II | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Twos and one-eyed jacks are wild |
| Double Draw Maverick | Five down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Reshuffle discards; Flip two; High bet; Flip two; High bet; High/low declare |
| Double Exposure | Five down; Pass five to the left; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Showdown |
| Double Exposure High/Low | Five down; Pass five to the left; Put cards in order; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; Flip the top one; High bet; High/low declare |
| Double Guts | Two pots; Six down; Make a low hand and a high hand; Six table down; Knock, declare both hands; Losers match the appropriate pot |
| Double Handed | One down twice; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; One up to each hand; High bet, bet both hands; High/low/both declare hands |
| Double Jesus | Five down; Lead bet; Draw three, four with an ace; Lead bet; Showdown; Twos and one-eyed jacks are double wilds |
| Double Legged Poker | Five down; Lead bet; Draw three, four with an ace; Lead bet; High hand gets a leg; Repeat until someone gets two legs |
| Double Mariah | Add two jokers to the deck; Seven down; Split cards into two hands; Flip one of the five; High bet; Flip one of the five; High bet; Flip one of the five; High bet; Flip one of the five; High bet; Flip one of the two; High bet; Showdown, must win both; Bugs |
| Double Ought | Three down; Lead bet; Two down; Lead bet; Draw three, four with an ace; Lead bet; Draw three, four with an ace; Lead bet; Showdown |
| Double Psychotic Chowaha | Three down twice; Lead bet, bet each hand; Nine commons down in a square; Discard or make three hands; Lead bet; Deal four common up, two on the right, two below; Lead bet; Deal two commons up, one right and one below; Lead bet; High/low declare; Use exactly two down cards; Use one flop, one river, and one turn, horizontal or vertical; Eight low qualifier |
| Double Revenge | Three down; Knock; Two down; Knock, match half to go out; Two down; Losers match the pot |
| Double Spit | Four down; Lead bet; Draw three, four with an ace; Lead bet; One common up; Lead bet; One common up; Lead bet; Lowball; Use all or none commons |
| Double Take | Five down; Lead bet with forced open; Draw three, four with an ace; Last raiser must bet; Showdown, high takes half; Reshuffle the deck; Five down; Last winner must bet; Draw three, four with an ace; Last raiser must bet; Showdown; You must beat the first winner |
| Double Trouble | Three down twice; Lead bet, bet each hand; Three common up; Pay max bet or discard for each hand; Lead bet, bet each hand; One common up; Lead bet, bet each hand; One common up; Lead bet, bet each hand; High/low declare; Use two down cards |
| Double Two | Five down; Lead bet; Draw two; Lead bet; Lead bet; Draw two; Lead bet; Showdown |
| Doubles | Two down; Flip one; High bet; Two down; Flip one; High bet; Two down; Flip one; High bet; Two down; Flip one; High bet; Two down; Flip one; High bet; Best up and down split |
| Down in the Delta | Two down; Lead bet; Two up; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown; Use exactly two down cards |
| Down the River | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown |
| Down Your Own | Three up or down; High bet; One up or down; High bet; One up or down; High bet; One up or down; High bet; One up or down; High bet; High hand splits with high spade in the hole |
| DPC-8 | Three down twice; Lead bet, bet each hand; Nine commons down in a square; Discard or make three hands; Lead bet; Deal four common up, two on the right, two below; Lead bet; Deal two commons up, one right and one below; Lead bet; High/low declare; Use exactly two down cards; Use one flop, one river, and one turn, horizontal or vertical; Eight low qualifier |
| Dr. Pepper | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown; Tens, twos, and fours are wild |
| Dr. Pepper High/Low | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High/low declare; Tens, twos, and fours are wild |
| Dr. Pepper II | Five down; Twist one; Coin in hand; Twist one; Losers pay winner the pot |
| Dr. Tepper | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; High/low declare; Low hands must have five cards; Tens, twos, and fours are useless |
| Draft | Two down; One up; High bet; Draft one; High bet; Draft one; High bet; Draft one; High bet; One down; High bet; Showdown |
| Draft'em | Four down; Three common up; Lead bet; Pass three left; Lead bet; Pass two left; Lead bet; Pass one left; Lead bet; Showdown |
| Draw to Five | Three down; One up; Low bet; Three common up; Low bet; Draw one and one down; Low bet; High/low declare; Eight low qualifier |
| Draw Your Own | Five down; Three no peek; Lead bet; One mandatory no peek draw; Lead bet; One mandatory no peek draw; Lead bet; One mandatory no peek draw; Lead bet; Showdown |
| Drawback | Five down; Lead bet; Draw three, four with an ace; Lead bet; Reshuffle discards; One up; High bet; One down; High bet; Showdown |
| Dream Hold'em | Two down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Repeat until some bets; Showdown |
| Drunken Monkey Hold'em | Three down; Lead bet; Two common up; Lead bet; Two common up; Lead bet; One common up; Lead bet; Showdown |
| Dublin Hold'em | Four down; Lead bet; Three common up; Lead bet; One common up; Lead bet; One common up; Lead bet; Showdown |
| Dubya | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown, second best hand wins |
| Dueces, Jacks, and the Man with the Axe | Two down; One up; High bet; One up; High bet; One up; High bet; One up; High bet; One down; High bet; Showdown, sevens beat all; Twos, jacks, and axe king are wild |
| Dumpster Diving | Five down; Lead bet; Draw three, four with an ace; Lead bet; Pass your discards left; Lead bet; Showdown |
| Dutch Stud | One up; Each card must be unique; Reshuffle discards; Deal until a match; High bet; Deal until a match; Repeat until someone gets quads; High/low cards speak |
| The Deck | One down; One table up; Pick one; High bet; Pick one; High bet; Pick one; High bet; Pick one; High bet; Showdown |
| The Deck II | One down; One up, can pass it; High bet; One up, can pass it; High bet; One up, can pass it; High bet; One up, can pass it; High bet; Draw one; High bet; High/low declare |
| The Drop | Three down; Knock; Draw one; Losers match the pot, no straights or flushes |